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Chip: Hang es video
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CHIP_ZENESZERKESZTO_2005.ISO
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audio_1
/
audiomulch
/
am09b12.exe
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{app}
/
Examples
/
trance1.amh
< prev
Wrap
Extensible Markup Language
|
2002-12-30
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7KB
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183 lines
<?xml version="1.0" encoding="UTF-8" ?>
<audiomulch-document version="0.95" application-path="C:\AudioMulch" document-path="C:\AudioMulch\Examples">
<patch>
<clock tempo="129" loop-start="0" loop-end="768" loop-enabled="0"></clock>
<contraption class="SDelay" name="SDelay_1">
<properties>
<property index="0" name="DelayUnits">
<enum>1</enum>
</property>
<property index="1" name="LeftDelay">
<int>2</int>
</property>
<property index="2" name="RightDelay">
<int>3</int>
</property>
<property index="3" name="Feedback">
<double>0.67</double>
</property>
<property index="4" name="WetDryMix">
<double>0.3</double>
</property>
</properties>
<presets></presets>
<modulation-sources></modulation-sources>
</contraption>
<contraption class="SoundOut" name="SoundOut">
<properties>
<property index="0" name="File">
<soundfile></soundfile>
</property>
<property index="2" name="FileMode">
<enum>0</enum>
</property>
<property index="4" name="PunchMode">
<enum>0</enum>
</property>
<property index="5" name="RecordDuration">
<int>1000</int>
</property>
</properties>
<presets></presets>
<modulation-sources></modulation-sources>
</contraption>
<contraption class="Bassline" name="Bassline_1">
<properties>
<property index="0" name="Volume">
<double>1</double>
</property>
<property index="1" name="Mute">
<bool>0</bool>
</property>
<property index="2" name="Waveform">
<enum>0</enum>
</property>
<property index="3" name="CutoffFreq">
<double>0.1</double>
</property>
<property index="4" name="Resonance">
<double>0.29</double>
</property>
<property index="5" name="EnvMod">
<double>0.12</double>
</property>
<property index="6" name="Decay">
<double>1</double>
</property>
<property index="7" name="Accent">
<double>0.79</double>
</property>
<property index="8" name="Overdrive">
<double>1</double>
</property>
<property index="9" name="LFORate">
<double>0.1</double>
</property>
<property index="10" name="LFODepth">
<double>1</double>
</property>
<property index="11" name="Sequence">
<string>1101D100281102A1002300041100171102611029100271101C110140003E00040110211001511023</string>
</property>
</properties>
<presets></presets>
<modulation-sources></modulation-sources>
</contraption>
<contraption class="Flanger" name="Flanger_1">
<properties>
<property index="0" name="FrequencyRange">
<range>
<min>957.518005371094</min>
<max>4000</max>
</range>
</property>
<property index="1" name="Rate">
<double>0.029182</double>
</property>
<property index="2" name="Feedback">
<double>0.95</double>
</property>
<property index="3" name="WetDryMix">
<double>0.310852</double>
</property>
</properties>
<presets></presets>
<modulation-sources></modulation-sources>
</contraption>
<contraption class="S2Mixer" name="S2Mixer_1">
<properties>
<property index="0" name="MasterGain">
<double>0.57</double>
</property>
<property index="1" name="Gain_1-2">
<double>0.35</double>
</property>
<property index="2" name="Gain_3-4">
<double>0.53</double>
</property>
</properties>
<presets></presets>
<modulation-sources></modulation-sources>
</contraption>
<contraption class="Bassline" name="Bassline_2">
<properties>
<property index="0" name="Volume">
<double>1</double>
</property>
<property index="1" name="Mute">
<bool>0</bool>
</property>
<property index="2" name="Waveform">
<enum>0</enum>
</property>
<property index="3" name="CutoffFreq">
<double>0</double>
</property>
<property index="4" name="Resonance">
<double>0.15</double>
</property>
<property index="5" name="EnvMod">
<double>0.05</double>
</property>
<property index="6" name="Decay">
<double>0.58</double>
</property>
<property index="7" name="Accent">
<double>1</double>
</property>
<property index="8" name="Overdrive">
<double>0.3</double>
</property>
<property index="9" name="LFORate">
<double>0</double>
</property>
<property index="10" name="LFODepth">
<double>0</double>
</property>
<property index="11" name="Sequence">
<string>1111D1102911029101291011D100291101D100291101D1001D1001D10029110291001D1002910029</string>
</property>
</properties>
<presets></presets>
<modulation-sources></modulation-sources>
</contraption>
<audio-connection from="Bassline_1" from-outlet="0" to="SDelay_1" to-inlet="0"/>
<audio-connection from="S2Mixer_1" from-outlet="0" to="SoundOut" to-inlet="0"/>
<audio-connection from="S2Mixer_1" from-outlet="1" to="SoundOut" to-inlet="1"/>
<audio-connection from="Bassline_2" from-outlet="0" to="Flanger_1" to-inlet="0"/>
<audio-connection from="SDelay_1" from-outlet="0" to="S2Mixer_1" to-inlet="0"/>
<audio-connection from="SDelay_1" from-outlet="1" to="S2Mixer_1" to-inlet="1"/>
<audio-connection from="Flanger_1" from-outlet="0" to="S2Mixer_1" to-inlet="2"/>
</patch>
<application-view patcher-visible="1" properties-visible="1" automation-visible="1" vertical-split="174" horizontal-split="54" automation-grid-visible="0"></application-view>
<contraption-views>
<contraption-view contraption-name="SDelay_1" patcher-x="10" patcher-y="119" editor-visible="1" editor-x="0" editor-y="280"/>
<contraption-view contraption-name="SoundOut" patcher-x="23" patcher-y="255" editor-visible="0" editor-x="0" editor-y="0"/>
<contraption-view contraption-name="Bassline_1" patcher-x="10" patcher-y="84" editor-visible="1" editor-x="0" editor-y="0"/>
<contraption-view contraption-name="Flanger_1" patcher-x="82" patcher-y="134" editor-visible="1" editor-x="330" editor-y="280"/>
<contraption-view contraption-name="S2Mixer_1" patcher-x="14" patcher-y="186" editor-visible="1" editor-x="170" editor-y="330"/>
<contraption-view contraption-name="Bassline_2" patcher-x="85" patcher-y="97" editor-visible="1" editor-x="0" editor-y="140"/>
</contraption-views>
<automation-views></automation-views>
</audiomulch-document>